The aim of the game – just like in Bubble Bobble – is for Bub and Bob to clear every screen of enemies by blowing bubbles at them, then popping the bubbles, then collecting the bonus items.Įvery level completed is a level of Rainbow Tower climbed, and at the top is a final battle with the Super Great Dark Dragon (TM). Regardless of the slightly strange visual style, what’s important is the gameplay, and Bubble Memories delivers on that front. Graphically, in my mind at least, it doesn’t have quite the same appeal as Bubble Bobble or Rainbow Islands, but it does have a ’90s charm to the visuals that are weird mix of manga/anime, cartoon visuals, and digitised photographs (in the background, which are none too subtle it has to be said). It has been described as “ Bubble Bobble on steroids”… Bubble Memories: The Story of Bubble Bobble III was released into arcades by Taito in 1996, and – as the subtitle makes clear – this is a canonical Bubble Bobble sequel.
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